2022 in Video Games

I rarely have the time or energy to play video games these days. My waking life seems sufficiently suffused with challenges, tasks, and the pursuit of “achievements” that gaming often feels more like self-induced stress rather than relaxing escapism. But I’m still fascinated by the medium: games can be counted on to innovate technologically (if … Continue reading 2022 in Video Games

Pokemon Go & post-pandemic mobility expectations

I haven’t played Pokemon Go since the early days of its release. It was nearly impossible to avoid the buzz surrounding the game’s launch. And as I wrote back in July 2016, the hype around the game was infectious and the game itself offered an exciting new way of interacting with public spaces in your … Continue reading Pokemon Go & post-pandemic mobility expectations