Belcourt Appreciation & Pandemic Media Memories

For the Thanksgiving break last week I visited my family in Nashville. My parents have only been in Tennessee for a few years, so there’s not much personal history connecting me to the place, but after having lived there through the first 18 months of the pandemic returning this time felt like a true homecoming. … Continue reading Belcourt Appreciation & Pandemic Media Memories

2001: 50 years later

2001: A Space Odyssey had its world premiere 50 years ago today. I plan to have much more content commemorating the Semicentennial of this masterwork throughout the year, but in the meantime and in order to mark the anniversary of the premiere, check out 2001: A Book Odyssey from Paolo Granata which showcases 2001 book … Continue reading 2001: 50 years later

Bogost on Facebook feudalism, narrative possibilites in games, the gamification of sex

Media theorist and ludologist Ian Bogost recently penned some thoughts on Facebook's development platform (referred to as "Facebook's bleak new feudalism" in the title of Kotaku's repost of the original piece): The short truth is this: Facebook doesn't care if developers can use the platform easily or at all. In fact, it doesn't seem to … Continue reading Bogost on Facebook feudalism, narrative possibilites in games, the gamification of sex

Zimmerman media coverage, remediation in Game of Thrones, Scorcese on reading cinema, and much more

William Saletan at Slate shows how media coverage has misrepresented Juror B29's comments on the Zimmerman trial verdict:The reports are based on an ABC News interview with Juror B29, the sole nonwhite juror. She has identified herself only by her first name, Maddy. She’s been framed as the woman who was bullied out of voting … Continue reading Zimmerman media coverage, remediation in Game of Thrones, Scorcese on reading cinema, and much more

Multiple angles on gaming’s Ebert, Kubrick, and Citizen Kane

Roger Ebert ruffled some feathers a few years ago when he declared that "video games can never be art". One obvious difference between art and games is that you can win a game. It has rules, points, objectives, and an outcome. Santiago might cite a immersive game without points or rules, but I would say … Continue reading Multiple angles on gaming’s Ebert, Kubrick, and Citizen Kane

Twenty years of Last Action Hero, Reality TV Hoaxer, whistleblower heroics and more

The film Last Action Hero opened twenty years ago today. I saw the movie in theaters and loved it as a child. Having been a fan of Terminator 2 (which came out a few years earlier) Last Action Hero elaborated on the boyhood fantasy of having your own personal Ah-nuld, just like John Connor and … Continue reading Twenty years of Last Action Hero, Reality TV Hoaxer, whistleblower heroics and more