Manifesto for a Ludic Century, ludonarrative dissonance in GTA, games and mindf*cks, and more

Kotaku recently posted a "manifesto" by game designer Eric Zimmerman declaring that the 21st century will be defined by games: Systems, play, design: these are not just aspects of the Ludic Century, they are also elements of gaming literacy. Literacy is about creating and understanding meaning, which allows people to write (create) and read (understand). … Continue reading Manifesto for a Ludic Century, ludonarrative dissonance in GTA, games and mindf*cks, and more