Ludology grab bag: video games and authenticity, semiocapitalism, and geography

Tim Biggs wrote an article at IGN considering video games in relation to the human search for authenticity: The postmodern condition presents a constant struggle and conflict between our own desires and a world that seems fully available to experience but devoid of concrete or objective meaning. Video games, by virtue of their most basic … Continue reading Ludology grab bag: video games and authenticity, semiocapitalism, and geography