Critical perspectives on the Isla Vista spree killer, media coverage

  Immediately following Elliot Rodger's spree killing in Isla Vista, CA last month Internet users discovered his YouTube channel and a 140-page autobiographical screed, dubbed a "manifesto" by the media. The written document and the videos documented Rodger's sexual frustration and his chronic inability to connect with other people. He specifically lashed out at women … Continue reading Critical perspectives on the Isla Vista spree killer, media coverage

Ludology grab bag: video games and authenticity, semiocapitalism, and geography

Tim Biggs wrote an article at IGN considering video games in relation to the human search for authenticity: The postmodern condition presents a constant struggle and conflict between our own desires and a world that seems fully available to experience but devoid of concrete or objective meaning. Video games, by virtue of their most basic … Continue reading Ludology grab bag: video games and authenticity, semiocapitalism, and geography

Ender’s Game analyzed, the Stanley Parable explored, Political Economy of zombies, semiotics of Twitter, much more

It's been a long time since the last update (what happened to October?), so this post is extra long in an attempt to catch up. I haven't seen the new Ender's Game movie, but this review by abbeyotis at Cyborgology calls the film "a lean and contemporary plunge into questions of morality mediated by technology": … Continue reading Ender’s Game analyzed, the Stanley Parable explored, Political Economy of zombies, semiotics of Twitter, much more

Next-gen gaming with Oculus Rift, McLuhan on surveillance state, Rushkoff on viral media

Brian Phillips at Grantland thinks spy movies present a fantasy of tourism: The spy is the ideal tourist because he represents an inner self perfectly contained within an outer self that is adapted to any possible location or circumstance. Travel can broaden him by the width of a new sexual conquest, but for the most … Continue reading Next-gen gaming with Oculus Rift, McLuhan on surveillance state, Rushkoff on viral media

In medias res: Semiology of Batman, economics of attention, hypodermic needles, magic bullets and more

So I've decided to headline these posts with interesting (to me) media-related content from around the web "In medias res". Not very original, I know, but "in the middle of things" seems appropriate. I came across the semiotics-centric site Semionaut via this post: "Semiotics and non-verbal communication". It looks to have a practitioner-oriented angle but … Continue reading In medias res: Semiology of Batman, economics of attention, hypodermic needles, magic bullets and more