Tagged: wearabletech

Guns with Google Glass, city of driverless cars, Kurzweil on hybrid thinking

  • Tech companies and weapons manufacturers are exploring the crossover potential for firearms and wearable technology devices like Google Glass. Brian Anderson at Motherboard reported Austin tech startup TrackingPoint’s foray into this inevitable extension of augmented reality applications and posted the company’s concept video:

“When paired with wearable technology, PGFs can provide unprecedented benefits to shooters, such as the ability to shoot around corners, from behind low walls, and from other positions that provide exceptional cover,” according to a TrackingPoint press release. “Without PGF technology, such positions would be extremely difficult, if not impossible, to fire from.”

The steadied rise of wearable technology is unlocking a dizzying number of potential killer apps. Indeed, If there was any lingering doubt that wearable tech is coming to the battlefield, the Glassification of a high-profile smart weapon should put any uncertainties to rest.

If being able to track and drop a moving target with single-shot accuracy at 1,500 feet using a long-range robo rifle wasn’t sobering enough already, to think basically anyone can now do so over a hill, perhaps overlooking a so-called “networked battlefield” shot through with data-driven soldiers, is sure to be even more so.

The simulation is run by a proprietary software, and programmers will code in dangerous situations—traffic jams and potential collisions—so engineers can anticipate problems and, ideally, solve for them before the automated autos hit the streets. It’s laying the groundwork for the real-world system planned for 2021 in Ann Arbor.

There will surely be some technical barriers to work out, but the biggest hurdles self-driving cars will have to clear are likely regulatory, legal, and political. Will driverless cars be subsidized like public transit? If autonomous cars eliminate crashes, will insurance companies start tanking? Will the data-driven technology be a privacy invasion?

Today you can buy a top-of-the-line S-Class car from Mercedes-Benz that figuratively says “ahem” when you begin to stray out of your lane or tailgate. If you do nothing, it’ll turn the wheel slightly or lightly apply the brakes. And if you’re still intent on crashing, it will take command. In 5 years, cars will be quicker to intervene; in 20, they won’t need your advice; and in 30, they won’t take it.

Accident rates will plummet, parking problems will vanish, streets will narrow, cities will bulk up, and commuting by automobile will become a mere extension of sleep, work, and recreation. With no steering column and no need for a crush zone in front of the passenger compartment (after all, there aren’t going to be any crashes), car design will run wild: Collapsibility! Stackability! Even interchangeability, because when a car can come when called, pick up a second or third passenger for a fee, and park itself, even the need to own the thing will dwindle.

Two hundred million years ago, our mammal ancestors developed a new brain feature: the neocortex. This stamp-sized piece of tissue (wrapped around a brain the size of a walnut) is the key to what humanity has become. Now, futurist Ray Kurzweil suggests, we should get ready for the next big leap in brain power, as we tap into the computing power in the cloud.

The headband picks up four channels from seven EEG sensors, five across the forehead and two conductive rubber ear sensors. Together, the sensors detect the five basic types of brain waves, and, unlike conventional sensors, they don’t need to be surrounded by gel to work. Software helps filter out the noise and syncs the signal, via Bluetooth, to a companion app. The app shows the user the brainwave information and offers stress-reduction exercises.

A bit further down the road of possibilities is brain-to-brain networking. Last year, researchers at the University of Washington used EEG sensors to detect one person’s intention to move his arm and used it to stimulate the other person’s brain with an external coil and watched as the second person moved his hand without planning to.

Hacker’s death, wearable tech, and some Cyberpunk

His genius was finding bugs in the tiny computers embedded in equipment, such as medical devices and cash machines. He often received standing ovations at conferences for his creativity and showmanship while his research forced equipment makers to fix bugs in their software.

Jack had planned to demonstrate his techniques to hack into pacemakers and implanted defibrillators at the Black Hat hackers convention in Las Vegas next Thursday. He told Reuters last week that he could kill a man from 30 feet away by attacking an implanted heart device.

Without the right approach, the continual distraction of multiple tasks exerts a toll that disrupts performance. It takes time to switch tasks, to get back what attention theorists call “situation awareness.” Interruptions disrupt performance, and even a voluntary switching of attention from one task to another is an interruption of the task being left behind.

Furthermore, it will be difficult to resist the temptation of using powerful technology that guides us with useful side information, suggestions, and even commands. Sure, other people will be able to see that we are being assisted, but they won’t know by whom, just as we will be able to tell that they are being minded, and we won’t know by whom.

9am to 1pm: Throughout the day you connect to your Dekko-powered augmented reality device, which overlays your vision with a broad range of information and entertainment. While many of the products the US software company is proposing are currently still fairly conceptual, Dekko hopes to find ways to integrate an extra layer of visual information into every part of daily life. Dekko is one of the companies supplying software to Google Glass, the wearable computer that gives users information through a spectacle-like visual display. Matt Miesnieks, CEO of Dekko, says that he believes “the power of wearables comes from connecting our senses to sensors.”

Researchers at Belgian nonelectronics reseach and development center Imec and Belgium’s Ghent University are in the very early stages of developing such a device, which would bring augmented reality–the insertion of digital imagery such as virtual signs and historical markers with the real world–right to your eyeballs. It’s just one of several such projects (see “Contact Lens Computer: It’s Like Google Glass Without The Glasses”), and while the idea is nowhere near the point where you could ask your eye doctor for a pair, it could become more realistic as the cost and size of electronic components continue to fall and wearable gadgets gain popularity.

Speaking on the sidelines of the Wearable Technologies conference in San Francisco on Tuesday, Eric Dy, Imec’s North America business development manager, said researchers are investigating the feasibility of integrating an array of micro lenses with LEDs, using the lenses to help focus light and project it onto the wearer’s retinas.

The biggest barrier, beyond the translation itself, is speech recognition. In so many words, background noise interferes with the translation software, thus affecting results. But Barra said it works “close to 100 percent” when used in “controlled environments.” Sounds perfect for diplomats, not so much for real-world conversations. Of course, Google’s non-real-time, text-based translation software built into Chrome leaves quite a bit to be desired, making us all the more wary of putting our faith into Google’s verbal solution. As the functionality is still “several years away,” though, there’s still plenty of time to convert us.

There will be limitations, however. It’s easy to think that a life-sized human being, standing in your living room, would be capable of giving you a hug, for instance. But if that breakthrough is coming, it hasn’t arrived yet. Holodeck creations these are not. And images projected through the magic of HoloVision won’t be able to follow you into the kitchen for a snack either — not unless you’ve got a whole network of HoloVision cameras, anyway.

The implications of Euclid’s technology do not stop at surveillance or privacy. Remember, these systems are meant to feed data to store owners so that they can rearrange store shelves or entire showroom floors to increase sales. Malls, casinos, and grocery stores have always been carefully planned out spaces—scientifically arranged and calibrated for maximum profit at minimal cost. Euclid’s systems however, allow for massive and exceedingly precise quantification and analysis. More than anything, what worries me is the deliberateness of these augmented spaces. Euclid will make spaces designed to do exactly one thing almost perfectly: sell you shit you don’t need. I worry about spaces that are as expertly and diligently designed as Amazon’s home page or the latest Pepsi advertisement. A space built on data so rich and thorough that it’ll make focus groups look quaint in comparison.

Of course the US is not a totalitarian society, and no equivalent of Big Brother runs it, as the widespread reporting of Snowden’s information shows. We know little about what uses the NSA makes of most information available to it—it claims to have exposed a number of terrorist plots—and it has yet to be shown what effects its activities may have on the lives of most American citizens. Congressional committees and a special federal court are charged with overseeing its work, although they are committed to secrecy, and the court can hear appeals only from the government.

Still, the US intelligence agencies also seem to have adopted Orwell’s idea of doublethink—“to be conscious of complete truthfulness,” he wrote, “while telling carefully constructed lies.” For example, James Clapper, the director of national intelligence, was asked at a Senate hearing in March whether “the NSA collect[s] any type of data at all on millions or hundreds of millions of Americans.” Clapper’s answer: “No, sir…. Not wittingly.”

The drone is carrying a laptop so it can communicate with the headset, but right now the sticking point is range; since it’s using wi-fi to communicate, it’ll only get to around 50-100m.

“It’s not a video game movie, it’s a cyberpunk movie,” Cargill said. “Eidos Montreal has given us a lot of freedom in terms of story; they want this movie to be Blade Runner. We want this movie to be Blade Runner.”

INTERVIEWER

There’s a famous story about your being unable to sit through Blade Runner while writing Neuromancer.

GIBSON

I was afraid to watch Blade Runner in the theater because I was afraid the movie would be better than what I myself had been able to imagine. In a way, I was right to be afraid, because even the first few minutes were better. Later, I noticed that it was a total box-office flop, in first theatrical release. That worried me, too. I thought, Uh-oh. He got it right and ­nobody cares! Over a few years, though, I started to see that in some weird way it was the most influential film of my lifetime, up to that point. It affected the way people dressed, it affected the way people decorated nightclubs. Architects started building office buildings that you could tell they had seen in Blade Runner. It had had an astonishingly broad aesthetic impact on the world.

The concept was formally introduced in William Gibson’s 1984 punkn novel, NEUROMANCER.  Although this first novel swept the Triple Crown of science fiction–the Hugo, the Nebula, and the Philip K. Dick awards–it is not really science fiction.  It could be called “science faction” in that it occurs not in another galaxy in the far future, but 20 years from now, in a BLADE RUNNER world just a notch beyond our silicon present.

In Gibson’s Cyberworld there is no-warp drive and “beam me up, Scotty.”  The high technology is the stuff that appears on today’s screens or that processes data in today’s laboratories: Super-computer boards.  Recombinant DNA chips.  AI systems and enormous data banks controlled by multinational combines based in Japan and Zurich.