City Scenes: Mediated L.A. Spaces

In Simulacra and Simulation, Baudrillard refers to Los Angeles as a "perpetual pan shot": more a cinematic circulation of hyperreal fantasy than a space-bound city of definable dimensions. This association is strengthened by how the city's sprawling urban landscape is typically traversed, rendered as a steadily-streaming assortment of images scrolling through the letterbox framing of … Continue reading City Scenes: Mediated L.A. Spaces

The Soul in Cyberpunk: Consciousness, Higher Selves, and the Tarot of 2077

“The tarot will teach you how to create a soul.” Jodorowsky, The Holy Mountain Cyberpunk 2077 released last week, and like so many others I’ve been exploring the game (to the best of my ability considering the performance issues on my console hardware...but that’s currently being discussed ad nauseum across the Internet, and I am … Continue reading The Soul in Cyberpunk: Consciousness, Higher Selves, and the Tarot of 2077

Filmic Vision in Blade Runner: A Montage

I haven't had time to write my thoughts on Blade Runner 2049. I've seen the film three times now, and I'm still digesting the film and its implications. In the meantime, however, I've made a short montage of scenes from the original Blade Runner (though set to a piece of the new movie's score). It's … Continue reading Filmic Vision in Blade Runner: A Montage

Inside Korea’s gaming culture, virtual worlds and economic modeling, Hollywood’s Summer of Doom continues, and more

I've long been fascinated by the gaming culture in South Korea, and Tom Massey has written a great feature piece for Eurogamer titled Seoul Caliber: Inside Korea's Gaming Culture. From this westerner's perspective, having never visited Korea, the article reads almost more like cyberpunk fiction than games journalism: Not quite as ubiquitous, but still extremely common, are PC Bangs: … Continue reading Inside Korea’s gaming culture, virtual worlds and economic modeling, Hollywood’s Summer of Doom continues, and more

Hacker’s death, wearable tech, and some Cyberpunk

White hat hacker Barnaby Jack was found dead in San Francisco this week; he was 35 years old. From the Reuters article on his death: His genius was finding bugs in the tiny computers embedded in equipment, such as medical devices and cash machines. He often received standing ovations at conferences for his creativity and … Continue reading Hacker’s death, wearable tech, and some Cyberpunk