Interpassivity, Reaction Videos, and Emotions as Content: Why Pablo Hidalgo is (maybe) Right

Amidst all the Cyberpunk 2077 discourse over the past month-and-a-half, I was struck by the opinion expressed by gamepressure’s Michael Chwistek that the game perhaps offers more potential as an interactive movie than as an open-world RPG. The article begins thusly: “I don't like games that complete themselves. Take Telltale games, for example. I only … Continue reading Interpassivity, Reaction Videos, and Emotions as Content: Why Pablo Hidalgo is (maybe) Right

Hiroki Azuma’s General Will 2.0 and Urban Planning

The Japanese cultural critic Hiroki Azuma has contributed some of the most inventive contemporary propositions for the use of information and communication technologies for democratic practice. In General Will 2.0 (2014), Azuma argues that democratic ideals should be “updated on the basis of the realities of information society” (p. iii). Simply stated, the proliferation of … Continue reading Hiroki Azuma’s General Will 2.0 and Urban Planning

Fukuyama: 25 years after the “End of History”

Commemorating the 25th anniversary of the publication of his infamous essay, "The End of History?", Francis Fukuyama wrote an essay for the Wall Street Journal reflecting on how the world has changed since he declared the end of history: I argued that History (in the grand philosophical sense) was turning out very differently from what … Continue reading Fukuyama: 25 years after the “End of History”